Trustfell 4: Trust Fall or Die Hard (
trustwellness) wrote in
trusthell2017-01-22 12:35 am
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Welcome.
You wake with the unshakable feeling that you shouldn't be here. Perhaps you were in the middle of something, perhaps you weren't. Either way, you're waking up in an unfamiliar location with no recollection of how you got here. The room you've woken up in is sparsely-decorated, though that might be difficult to tell at first given how nice the beds are...but eventually you'll notice a few things that are a little...off. Maybe the scent is striking you wrong - it's clean, but it's not yours. Maybe your bed back home doesn't support your back in quite this way. Maybe you should be seeing sunlight through your window by now. Maybe you should have a window in the first place. This isn't right, but leaving the room won't give you any more answers. You might want to grab the silver key sitting on your trunk on the way out. Don't worry though, you aren't all alone here. Once you step outside your room into the hallway, you'll notice that a few others are emerging from their rooms as well. It looks like they're just as confused and concerned as you are. Feel free to talk to them, but none of you know how exactly you wound up here and maybe some useful information can be found by exploring. If you follow the hallway to its end (and it's a very long hallway), you'll eventually arrive in the foyer. You'll find some very interesting information about yourselves on the wall near the clock. Perhaps even more importantly, if you look on the other side of the multi-pendulumed thing, you'll find other framed information that you might want to pay attention to. It could very well be the key to escaping this strange place, after all. Don't worry if you forget the rules, you can find them in every room of the building. Of course, search as you might, you won't find a doorway or a window of any sort. Getting out won't be so easy, it seems. But who knows? Perhaps your fellow captives have something to say about all of this. Welcome to Chronos University. |
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[But then again....]
It is possible, however, that I'll need help to keep this building from collapsing. I don't know how it's structured.
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Do you mean...you're going to break through the walls somehow?
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But I don't think I can do it with my fists alone.
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[....but she doesn't know what a bulldozer is.]
But I need to find something first, otherwise it won't work.
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I'm not sure.
A very large weapon would do.
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[ She hasn't really gotten the time to look around just yet, but... ]
I think there's a closet down the hallway somewhere! Do you want to check that out?
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[She looks around as if she's expecting some sort of large, oversized weapon to be laying out in the open.]
Do you know where the closet it?
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...But I remember opening a door, and there were a bunch of supplies inside! I just don't remember which one.
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Very well. There can't be too many doors here. Let's look for the supply room.
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[ She looks way too excited about this... But she'll be walking down the hall happily, right at Jasper's side. ]
Oh, before I forget: I'm Inoue Orihime!
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I am Jasper.
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[ Big scary lady isn't so scary anymore. They approach the end of the hall, and there's a door that doesn't have a dorm room number on it. ]
Maybe this was it...?
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[She yanks the door open.
It's definitely the storage closet, but it doesn't look like there's anything that could be remotely used as a battering ram against a wall.]
This is ridiculous!
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[ She, too, is disappointed by the lack of a giant weapon. ]
Let's keep looking around! There has to be something, right?
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I don't know what rooms a human dwelling might have.
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[ Alright, what does she have at home... ]
Usually there would be a kitchen, a bathroom, and a place to do laundry? I hope we have those here.
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We'll have to look, won't we?
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Yes, let's! I...guess we can just look around and open all the doors that aren't dorm rooms, then? How does that sound?
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