Trustfell 4: Trust Fall or Die Hard (
trustwellness) wrote in
trusthell2017-01-22 12:35 am
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Welcome.
You wake with the unshakable feeling that you shouldn't be here. Perhaps you were in the middle of something, perhaps you weren't. Either way, you're waking up in an unfamiliar location with no recollection of how you got here. The room you've woken up in is sparsely-decorated, though that might be difficult to tell at first given how nice the beds are...but eventually you'll notice a few things that are a little...off. Maybe the scent is striking you wrong - it's clean, but it's not yours. Maybe your bed back home doesn't support your back in quite this way. Maybe you should be seeing sunlight through your window by now. Maybe you should have a window in the first place. This isn't right, but leaving the room won't give you any more answers. You might want to grab the silver key sitting on your trunk on the way out. Don't worry though, you aren't all alone here. Once you step outside your room into the hallway, you'll notice that a few others are emerging from their rooms as well. It looks like they're just as confused and concerned as you are. Feel free to talk to them, but none of you know how exactly you wound up here and maybe some useful information can be found by exploring. If you follow the hallway to its end (and it's a very long hallway), you'll eventually arrive in the foyer. You'll find some very interesting information about yourselves on the wall near the clock. Perhaps even more importantly, if you look on the other side of the multi-pendulumed thing, you'll find other framed information that you might want to pay attention to. It could very well be the key to escaping this strange place, after all. Don't worry if you forget the rules, you can find them in every room of the building. Of course, search as you might, you won't find a doorway or a window of any sort. Getting out won't be so easy, it seems. But who knows? Perhaps your fellow captives have something to say about all of this. Welcome to Chronos University. |
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[ an excellent idea...! Vanille nods, lifting her arm and clenching her fist. ]
Sounds like a plan!
[ names are a thing! ]
I'm Vanille!
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he sees her little movement, grins, and does his own, sticking his finger up in the air.] I am sure we'll find out the secrets of this place!
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[ this is fine. ]
Well, we won't find 'em by just standing around! Where should we start?
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[ Well, he does seem like he knows what he's doing! ]
Alright, lead the way!
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also you know what happens. he's so goddamn pumped about the idea of GETTING INTO ACTION that before he can even think about it, his first movement is to go into a full front flip. it's p sweet.
and then he lands on his feet, remembers, and slaps his forehead.]
-- Ah, no, not yet! I do not want to break any of the Wordsmith's nice things. [yet]
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Wow! Hey, if we find a place that's more open, can you show me how to do that?
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Of course! All you need to do it is practice! [he says, severely understating the effort required to do it.]
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... Well, I'm just a hero! I go around and save people-- anything from natural disasters to kittens stuck in trees.
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[ She nods to herself. ]
Sounds like a great job to have! I think that's something I'd like to do, but then again, back in Oerba we all just help each other out anyway.
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[he is about to mangle this name with his accent, fair warning.]
Oerba... I have never heard of it before. Where is it?
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It's my favorite place in the world! It's on Gran Pulse.
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I will have to visit there one day! [just assuming we all make it out of here, nbd] There are very few places my airship can't go, so I should be able to find it!
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[ She nods. ]
I'll show you around, for sure! [ IF IT'S STILL THERE HA... HAHA... she doesn't know. ] What's your home like?
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Well, I just live on my airship for now!
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